![]() In many ways, Ubisoft is trying to replicate the success of both Rainbow Six and Assassin's Creed, both longtime series that have enjoyed reinventions in recent years.Fans downvoted the trailer instantly, and the Ghost Recon subreddit is in open revolt against the game. Frontline cribs many of the existing features from games like Escape from Tarkov and Call of Duty: Warzone, but with derivative-seeming combat.That made the battle royale reveal sting for some fans, especially given the stale state of Hyper Scape. Ubisoft hyped a new entry in its Tom Clancy franchise, leading some fans to speculate it may be a new Splinter Cell title or a return to form for the often meandering Ghost Recon series, which has had eight entries in the last decade.Now, Ubisoft is trying again, but this time using the established Ghost Recon brand. The French publisher has tried before to break into the genre with last year's Hyper Scape, a futuristic take with some neat twists that nonetheless fell flat quickly after launch. It's a sign the genre, which exploded onto the scene in 2017 and brought radical changes to the once-rigid shooter, may be going out of style.įrontline is Ubisoft's second crack at a battle royale. In fact, when Ubisoft announced last week its newest entry in the Tom Clancy series, Ghost Recon Frontline, fans were outraged, feeling betrayed by the publisher and characterizing Frontline as a shameless, free-to-play cash grab. We don't talk about battle royale games the same way anymore. Could this really be a Fortnite killer? Is it fun enough to draw players away from Apex Legends or break allegiances to PUBG? At the very least, these games were worth a try, because most of them are free. The latter of those two games has since dropped the Tom Clancy brand, and is now known simply as XDefiant.Just a couple of years ago, a new game in the then-burgeoning battle royale genre invited a healthy amount of both skepticism and curiosity. The game was part of a larger push toward free-to-play games at Ubisoft, which included F2P spinoffs in the Tom Clancyverse, The Division Heartland and Tom Clancy’s XDefiant. ![]() Ghost Recon Frontline was being developed for PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X, and streaming platforms Amazon Luna and Google Stadia. Backlash to the game’s reveal and premise was swift and intense, and Ubisoft postponed on a planned technical test for Frontline just one week after the game was announced. The developer said at the time that Frontline was being “built on core Ghost Recon values,” but response from Ghost Recon fans was widely negative. Developer Ubisoft Bucharest promised an advanced class system, “unbound tactical freedom,” and strategic gameplay “with multiple ways to outsmart enemy teams and win every fight.” Ghost Recon Frontline was unveiled last October as a free-to-play game that would send more than 100 players onto a massive battlefield where they’d fight, secure intel, and attempt to survive until they were extracted. The publisher also canceled a planned Splinter Cell VR game. Ubisoft said during an investor call Thursday that the project has been canceled. ![]() The circle has closed on Tom Clancy’s Ghost Recon Frontline, a planned battle royale-inspired take on the Ghost Recon franchise that was announced last fall.
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